Universal Outline System
A versatile Unity tool for rendering customizable outlines on 2D sprites and 3D meshes. Supports solid colors, gradients, animated effects, and multiple render modes - all without modifying your original materials or shaders.
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Universal Outline System provides flexible, high-performance outline rendering for both 2D and 3D objects in Unity. It uses a non-destructive approach that works with any material or shader, making it perfect for selection feedback, highlights, and visual effects without modifying your original assets.
WHY USE UNIVERSAL OUTLINE SYSTEM?
Need to highlight selected objects, create glowing effects, or provide visual feedback in your game? Universal Outline System offers a complete solution that works seamlessly with sprites, meshes, and skinned meshes - all through one simple component with powerful customization options.